This is my work for CAGD class at ASU. It now consists of 2 separate projects all put in one program.
Project 1 includes two parts: A composite bezier curve rotation, and a Blended Surface who's
edges are composite bezier curves. All data is generated on the fly, with various paramers under user
control. The resulting surfaces can also be exported to a .off file, and viewed with programs such as
MeshMan.
Project 2 is about bezier surfaces, and bezier surfaces manipulation. Part A/C includes affine transformations
applied to the famous Utah Teapot. This includes scaling, rotation and movement.
Part B shows a tri-linear morph of a Utah Teapot. These too can be exported to .off files.